Once students established the question, to make the game interesting they built stories around the right answer to integrate knowledge and memory retention into a fun environment.
• Through creativity, innovation, and collaboration, 2/3 of students and mentors quickly turned questions into story for their game
• Students used deductive and hypothetical reasoning to express high levels of creativity in story-game development
• 2 of 12 students wanted to create a violent storyline
Intelligences Satisfied:
- Logical-Mathematical
- Existential and moral
- Intrapersonal
- Bodily-Kinesthetic
- Naturalistic
- Interpersonal