{"id":955,"date":"2017-11-22T23:50:54","date_gmt":"2017-11-22T23:50:54","guid":{"rendered":"http:\/\/realitynext.co\/?p=955"},"modified":"2021-12-21T21:00:28","modified_gmt":"2021-12-22T04:00:28","slug":"report-storymaking","status":"publish","type":"post","link":"https:\/\/realitynext.net\/report-storymaking\/","title":{"rendered":"Storymaking"},"content":{"rendered":"
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Once students established the question, to make the game interesting they built stories around the right answer to integrate knowledge and memory retention into a fun environment.
\u2022 Through creativity, innovation, and collaboration, 2\/3 of students and mentors quickly turned questions into story for their game\u00a0
\u2022 Students used deductive and hypothetical reasoning to express high levels of creativity in story-game development
\u2022 2 of 12 students wanted to create a violent storyline<\/p>\n
Intelligences Satisfied:<\/p> <\/div>\n<\/div>\n\t
Once students established the question, to make the game interesting they built stories around the right answer to integrate knowledge and memory retention into a fun environment.\u2022 Through creativity, innovation, and collaboration, 2\/3 of students and mentors quickly turned questions into story for their game\u00a0\u2022 Students used deductive and hypothetical reasoning to express high levels […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_coblocks_attr":"","_coblocks_dimensions":"","_coblocks_responsive_height":"","_coblocks_accordion_ie_support":"","footnotes":""},"categories":[6],"tags":[],"builder_content":"\n\n\n\n
Once students established the question, to make the game interesting they built stories around the right answer to integrate knowledge and memory retention into a fun environment.
\u2022 Through creativity, innovation, and collaboration, 2\/3 of students and mentors quickly turned questions into story for their game\u00a0
\u2022 Students used deductive and hypothetical reasoning to express high levels of creativity in story-game development
\u2022 2 of 12 students wanted to create a violent storyline<\/p>
Intelligences Satisfied:<\/p>\n